He bares no resemblance to the pudgy persona in the games. As a result, Hudson changed the sprites, music, and some of the items from Wonder Boy, and renamed the game.įor trademark reasons, Hudson Soft renamed the game, and revamped the main character to be Takahashi Meijin, who was the spokesperson for Hudson at the time, and was very good at Star Soldier. Escape, however, owned the rights to the regular monsters and the game itself. Because Wonder Boy was a game that Escape had created for Sega, the latter company owned the rights to the characters and bosses, and therefore the franchise could not be used as a release for the Famicom or NES. Escape was responsible for developing the arcade version of Wonder Boy. Hudson licensed the game from a company called Escape (later known as Westone OneBit Entertainment) and that Escape helped Hudson developing Adventure Island. ![]() Adventure Island would go on to found a successful video game franchise with many sequels.Īdventure Island is not an entirely original creation by Hudson Soft. Developed by Hudson Soft, the game was an adaptation of the arcade game Wonder Boy, which was ported to Sega home gaming systems under its original name. ![]() The North American NES release came in September, 1988, and the game was released as Adventure Island Classic in Europe in 1992. ![]() It was the twelfth best selling Famicom game released in 1986, selling approximately 1,050,000 copies in its lifetime. It is known in Japan as Takahashi Meijin no Bouken Jima, which translates to "Master Takahashi's Adventure Island". For the Game Boy game released as Adventure Island, see Adventure Island II.Īdventure Island (sometimes referred to as Hudson's Adventure Island) is a game developed for the NES and MSX in 1986.
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